Sub-entity - Sector

menu:edit \ select \ current sector
hotkey:e
icon:



Sector is a restricted space that demarcates a part of the scene. It serves optimization purposes.

The passage between sectors is made possible by the Portals. The Portals also determine which objects associated with individual sectors should be drawn.

The current sector (i.e. the one in which the camera is currently located) can be selected by pressing E. The information regarding the current sector is listed on the right hand side of the status line.

Each scene contains at least two basic sectors - World and Background.


Basic properties in the Properties dialog

Color click on color to open the color selection dialog,
holding down Shift and right-clicking on a color acts as an eyedropeer
On switch for usage of ambient light


Color click on color to open the color selection dialog,
holding down Shift and right-clicking on a color acts as an eyedropeer
Direction direction of light in radians
From camera sets the light direction according to current camera orientation
Invert inverts the direction of light
On switch for usage of directional light


Color click on color to open the color selection dialog,
holding down Shift and right-clicking on a color acts as an eyedropeer
Near near clipping distance for fog (i.e. where fog starts)
Far vzdálenost do které se aplikuje mlha
On fog draw on/off toggle


BES
Sub-entity - Ocluder
Sub-entity - Portal